Duration

February 2019 - May 2020

Awards

$1000 Google Award

Tools

Arduino, Polyester, Speaker, Vibration Motors, Heating Pads, Weighted Beads, Cotton Stuffing

Collaborators

Mentor: Meziah Ruby

Team: Samhita Jayanth, Neha Muthiah, Ankitha Raman, Elina Saab Sunden

Overview and Process

I led a team to create a bear to simplify teaching emotional intelligence and stress-reducing skills to children with autism. The warmth, pulsing, and weighted features allowed us to create a bear that simulated the feeling of human contact and reassurance from a companion to children in stressful situations. We decided to solely focus on the calming aspects of the bear because our research and user interviews taught us that overpowering childrens’ senses with different features would create more stress for children on the spectrum. The fur is a cotton and polyester blend which creates a non-irritating and durable outer layer. It is also removable, making it easy to clean. When leading the team, I helped create a 2.5-month action plan to stay on task. I hosted weekly meetings and worked with our project mentor to assign action items, serving as a liaison between the team and our program, facilitating conversation, and identifying next steps.

We used Arduino and C++ to create the functional aspects of the bear’s features. This took months of self-teaching, trial and error, and feedback sessions with professionals. Our goal was to create a functional internal structure that would not interfere with the comfort of the bear. We used small devices with flexible structures and made sure the wires were protected and insulated for safety. We worked out all the bugs and overcame the obstacles that presented themselves throughout the engineering process to create the final, functional components. Our initial idea contained a song feature, however through further user research we realized noises and lights could add more stress for children with autism and we then pivoted. Focusing on calming techniques and practices, we built out the warmth, pulsing, and weighted features. We chose intentional design with less distractions.

We went through several rounds of user research and testing, from interviewing parents, teachers, and kids with autism to trying out non-irritating furs and the pulsing of the vibration parts implanted in the bear. When synthesizing these findings and ideas, we used design thinking techniques and cycled through the design thinking process to create the minimum viable prototype. We brainstormed using post-it notes and I sketched out our ideas and different forms before we started to build and continued to iterate. We created our website and pitch and presented during demo day where we won the $1000 Google Award and later on built our website. After this experience, I worked with Project Invent as a panelist and gave feedback to other teams that were started after me and was also featured for my story and reflections by Project Invent. DREW was later a finalist in the T-mobile Ashoka Competition.

Reflection

We decided to pivot and take out features that we realized we did not need so as to not overwhelm our user. Through this, we accidentally learned a very valuable lesson: design is not only about what you put in a creation, but also what you intentionally leave out.

We realized that our design had to be intuitive not only for the user group, but easy to use for the parents as well.

In the end, we decided not to continue with the project because it was more of a learning experience than an end goal for us. This was the project that made me realize I wanted to design products to help people and implement them through entrepreneurship and was a. stepping stone for me to continue onto all the other work I created.

AWARDS

AWARDS

$1000 Google Award

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Oblique Chair

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Interactive Pieces